Not quite what gamers asked for, Raven Software.
Call of Duty: Warzone players have been asking for player increases in matches, but Raven Software has just implemented the opposite. As the development team continues to update the battle royale to further improve the player experience, some recent issues have demanded this unfortunate change. Warzone Pacific suffered from tons of bugs and issues this holiday season, with some players suddenly disconnecting from matches without warning. Other bugs, such as the one allowing players to redeploy with their weapons and perks, are annoying, but that disconnect bug is preventing people from playing the game. Smaller lobbies are just one solution temporary.
Solos, Duos, Quads, and Trios have all had their lobby sizes reduced for now, while Vanguard Quads have not been impacted by the update. Quads, Duos, and Solos have been reduced to 140 players, Trios to 138, and Vanguard Quads remain at 152. Reducing the player count by ten doesn't sound like a big deal, but it will be interesting to see how this change affects gameplay.
It's unclear how long this change will last, but if this solution works, it will prove that the recent disconnection issues are related to the server's ability to handle player load. As these issues are new, they may be related to Verdansk's recent move to the Pacific Caldera map.
Call of Duty: Warzone is currently available to play on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S and PC. In April 2022, Activision announced that the free-to-play battle royale had surpassed 100 million active players. Last week, Warzone began implementing anti-cheat software Ricochet, with rule breakers eligible to be banned from past, present, and future Call of Duty titles. In just one day, 48 cheater accounts were given the ban hammer, and the new software is required to run the game.
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